Network structure – 11 lessons learned

1. Autonomous & multifunctional teams Having all necessary skills in one place allows you to have hyper performing teams able to handle complex tasks. This can be achieved if such environment is created for teams: Ability to make decisions on a timely manner and with maximum return on value Technical and organizational autonomy to deliver […]

Why teams don’t work

Very good article about Teams performance by J. Richard Hackman http://econ.au.dk/fileadmin/Economics_Business/Currently/Events/PhDFinance/Kauttu_Why-Teams-Dont-Work-by-J.-Richard-Hackman.pdf Mistakes Managers Make Use a Team for Work That Is Better Done by Individuals Call the Performing Unit a Team but Really Manage Members as Individuals Fall Off the Authority Balance Beam Dismantle Existing Organizational Structures So That Teams Will Be Fully “Empowered”to Accomplish […]

Top 2 reads of the year

1. Wardley Maps About situational awareness and strategic planning. This includes, why maps matter, how to map, some common economic patterns useful for prediction, common forms of doctrine and the concept of context specific gameplay. Video: https://vimeo.com/189984496 Slides: http://www.slideshare.net/swardley/an-introduction-to-wardley-maps 2. Boiling frogs GCHQ’s internal Boiling Frogs research paper on software development and organisational change in the face of […]

Work-to-rule

When you start defining too many rules. Be aware that people might start working according them! Work-to-rule is an industrial action in which employees are entitled to do no more than the minimum required by the rules of their contract, and precisely follow all safety or other regulations, which may cause a slowdown or decrease […]

Network organization in a nutshell

Important Build multi-functional team. Pick up the problem/challenge/value. Define whom it’s important for. Define dependencies. Define success/failure criteria. Slice it. Prepare. Make. Give it to the world. Retrieve & analyze feedback. Keep #6, #7, #8, #9, #10 – cycle short. Depends (not important) Process you use – less is more. underestimated cost of spreading heavyweight process accross users. Tools you use […]